"world state" meaning in All languages combined

See world state on Wiktionary

Noun [English]

Audio: LL-Q1860 (eng)-Flame, not lame-world state.wav Forms: world states [plural]
Head templates: {{en-noun}} world state (plural world states)
  1. (video games) The state of a gameworld at a given time, comprising all player locations, object states, narrative variables, etc. Categories (topical): Video games Synonyms: worldstate
    Sense id: en-world_state-en-noun-H-NGcp7F Categories (other): English entries with incorrect language header, Pages with 1 entry, Pages with entries Topics: video-games

Inflected forms

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      "tags": [
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          "name": "English entries with incorrect language header",
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          "parents": [],
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        },
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Video games",
          "orig": "en:Video games",
          "parents": [
            "Games",
            "Mass media",
            "Software",
            "Recreation",
            "Culture",
            "Media",
            "Computing",
            "Human activity",
            "Society",
            "Communication",
            "Technology",
            "Human behaviour",
            "All topics",
            "Human",
            "Fundamental"
          ],
          "source": "w"
        }
      ],
      "examples": [
        {
          "ref": "2013 December, Sam Smith, “Dragon Age: Inqusition”, in Play, page 43:",
          "text": "The game will come up with a default world state and give you a description about what’s been going on.",
          "type": "quote"
        },
        {
          "ref": "2017, Tyler Paulley, \"The Official Rulebook for Choice in Video Games: An Examination of Choice in Modern Narrative Games\", thesis submitted to Bellarmine University, page 12",
          "text": "Players can edit their decisions from previous games they have played to affect the world state in the newest game in the series: Dragon Age: Inquisition."
        },
        {
          "ref": "2018, John Drake, \"Planning For Non-Player Characters By Learning From Demonstration\", dissertation submitted to the University of Pennsylvania, page 10",
          "text": "Skyrim presents players with a variety of actions that they can perform to change the game’s world state."
        }
      ],
      "glosses": [
        "The state of a gameworld at a given time, comprising all player locations, object states, narrative variables, etc."
      ],
      "id": "en-world_state-en-noun-H-NGcp7F",
      "links": [
        [
          "video game",
          "video game"
        ],
        [
          "gameworld",
          "gameworld"
        ],
        [
          "player",
          "player"
        ],
        [
          "object",
          "object"
        ]
      ],
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        "(video games) The state of a gameworld at a given time, comprising all player locations, object states, narrative variables, etc."
      ],
      "synonyms": [
        {
          "word": "worldstate"
        }
      ],
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          "ref": "2013 December, Sam Smith, “Dragon Age: Inqusition”, in Play, page 43:",
          "text": "The game will come up with a default world state and give you a description about what’s been going on.",
          "type": "quote"
        },
        {
          "ref": "2017, Tyler Paulley, \"The Official Rulebook for Choice in Video Games: An Examination of Choice in Modern Narrative Games\", thesis submitted to Bellarmine University, page 12",
          "text": "Players can edit their decisions from previous games they have played to affect the world state in the newest game in the series: Dragon Age: Inquisition."
        },
        {
          "ref": "2018, John Drake, \"Planning For Non-Player Characters By Learning From Demonstration\", dissertation submitted to the University of Pennsylvania, page 10",
          "text": "Skyrim presents players with a variety of actions that they can perform to change the game’s world state."
        }
      ],
      "glosses": [
        "The state of a gameworld at a given time, comprising all player locations, object states, narrative variables, etc."
      ],
      "links": [
        [
          "video game",
          "video game"
        ],
        [
          "gameworld",
          "gameworld"
        ],
        [
          "player",
          "player"
        ],
        [
          "object",
          "object"
        ]
      ],
      "raw_glosses": [
        "(video games) The state of a gameworld at a given time, comprising all player locations, object states, narrative variables, etc."
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "sounds": [
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    }
  ],
  "synonyms": [
    {
      "word": "worldstate"
    }
  ],
  "word": "world state"
}

Download raw JSONL data for world state meaning in All languages combined (2.2kB)


This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-11-28 from the enwiktionary dump dated 2024-11-21 using wiktextract (65a6e81 and 0dbea76). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.